All Scissorman Hiding Places listed here are random to one degree or another.

Belfry
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Watch the ending play out
Win a Panic Mode
Cage Room
Hiding Places Weapons
None Meat cleaver on the table by the dead crows
 
Scissorman Hiding Places Items
None Original Mode: Cage Key
Rewind Mode: None
 
Things to do
Use the Cage Key to release the crow
Cavern 1
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Sneak past the guard dog
Talk to Lotte (if she didn't die in the shed)
Cavern 2
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Rewind Mode: power the elevator
Cavern 3
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Escape in the elevator.
Corner Hall (East)
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
Corner Hall (West)
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
Courtyard
Hiding Places Weapons
If you widened the crack on the wall with the Sharp-Edged Stone before an encounter, you can crawl through it to escape. None
 
Scissorman Hiding Places Items
Swimming pool, if you haven't seen anyone die yet. None
 
Things to do
Move the crate blocking the door to the South Hall
Cradle
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
See what lurks behind the curtain
Den
Hiding Places Weapons
Behind the curtain. Sometimes you can wait out the Scissorman, sometimes Jennifer will emerge on her own as soon as he walks past. If the latter happens, you'll still have plenty of time to run out of the room. None
 
Scissorman Hiding Places Items
None West Building Key (random)
 
Things to do
Find the key in the box (random)
Turn on the TV
East Bathroom
Hiding Places Weapons
Enter the tub area and Jennifer will lock the partition door behind her
Chance of success: random
None
 
Scissorman Hiding Places Items
The bathtub, if you haven't seen anyone die yet None
 
Things to do
Wash your hands in the sink
East Bedroom
Hiding Places Weapons
Under the left bed
Chance of success: 0% if the parrot is loose, 100% if parrot has been trapped
None
 
Scissorman Hiding Places Items
None Perfume
 
Things to do
Examine the mirror (three random results)
Examine the picture on the vanity
Get the perfume from the vanity
Release the parrot from the cage
Click on the right-hand bed to trap the loose parrot
East Hallway 1F
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
East Hallway 2F
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
East Hallway 3F
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing. Just run.
East Storage Room
Hiding Places Weapons
Behind the cabinets on the left, when in Adreneline Mode Jennifer can clamber over without the crate being moved next to next to it. Jennifer can bonk Scissorman in the face with one of the Pesticide canisters.
 
Scissorman Hiding Places Items
None Black Robe (location 1 of 2)
Rope
Pesticide
 
Things to do
Collect the items
Elevator
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Choose a floor to travel to.
Entryway
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Explore the upper level and inspect the floor craftsmanship
Garage
Hiding Places Weapons
On top of the hay loft (Random chance of success)
Inside the car
Shovel near the ladder
 
Scissorman Hiding Places Items
None Car Key
 
Things to do
Use the car to escape
Grand Staircase
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
Above the skylight, if no one has died yet. None
 
Things to do
Nothing, other than entering rooms.
Hidden Room
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Examine papers on floor
Examine black bag on floor
Examine corpse
Kitchen
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None Ham
Gold Key
 
Things to do
Use the Pesticide on the meat locker
Take a drink from the shelves beside the fridge (2 random results)
Kitchen Hallway
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
Library
Hiding Places Weapons
None Second bookcase from the door
 
Scissorman Hiding Places Items
Inside the large crack Copper Key
 
Things to do
Use the Lantern on the large crack
Examine the third bookcase from the door for a clue to find the Statue (1 of 2 locations)
Mannequin Room
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
Behind one of the mannequins you can examine none
 
Things to do
Nothing
Mural Room
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Examine the mural
Examine the mural after knocking over bookcase (random)
Examine the books on the desk
Examine the bottom right corner of the right-hand bookcase (random)
North Hallway
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
North Hall (1f, East)
Hiding Places Weapons
Once you use the stone to widen the crack, you can escape Scissorman by crawling through it None
 
Scissorman Hiding Places Items
None Sharp-Edged Stone
 
Things to do
Use the Sharp-Edged Stone to widen the crack in the wall.
Nursery
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None Ritual Key
 
Things to do
Fend off the possessed doll
Fend off the possessed clown doll (Rewind Mode, random)
Piano Room
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
Behind Curtain
Above piano
Cane (random)
 
Things to do
Get the Cane if it's there
Play the piano
Ritual Room
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Examine various cult paraphernalia
Use Statue on stand (random)
Use Cane in large vase (random, must examine mural after knocking over bookcase)
Shed
Hiding Places Weapons
Crate (only works on Scissorman, Mary cannot be fooled) Plank by door (Mary only)
 
Scissorman Hiding Places Items
None None
 
Things to do
Feed Ham to prisoner
Wait for Lotte to free you
Unlock cell door with Copper Key
Sitting Room
Hiding Places Weapons
Jennifer can hide in the wardrobe (Rewind Mode only). Chance of a Panic Mode event where Scissorman intuits your hiding spot, and if you success Jennifer will knock him back and you can run out of the room. None
 
Scissorman Hiding Places Items
None Black Robe (1 of 2 locations)
Silver Key
 
Things to do
Attempt to answer the phone
Examine suit of armor
South Hallway 1F
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Look out the window if you hear a scream
South Hallway 2F
Hiding Places Weapons
When running from Scissorman, there's a chance a portion of the floor will collapse. If you survive the Panic Mode, Jennifer will climb back up and the pursuit will be called off. None
 
Scissorman Hiding Places Items
None None
 
Things to do
Look out the window if you hear a scream
Storage Hallway
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None West Building Key (random)
 
Things to do
Examine the bird nest
Poke the bird nest with the pole
Push the crate over to the bird nest
Study
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None Lantern (if Anne got thrown from the window)
 
Things to do
If the window was broken, you can use it to escape from Scissorman
Tower Climb 2F
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Climb the ladder
Tower Climb 3F
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Climb the ladder
Shake off pursuit
Tower Entrance
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
Trophy Room
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None Dagger (Rewind Mode only)
Cage Key (Rewind Mode only)
 
Things to do
Open up the cabinet in the back
Stab the zombie with the Dagger
West Bathroom
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
Inside the crate None
 
Things to do
Nothing
West Bedroom
Hiding Places Weapons
Under the left-hand bed None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
West Hallway (left)
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
West Hallway 1F/2F (center)
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
None None
 
Things to do
Nothing
West Hallway (right)
Hiding Places Weapons
Gravity, if Jennifer runs across the open gap
Gravity, if Jennifer knocks him off the plank
None
 
Scissorman Hiding Places Items
None Statue (random)
 
Things to do
Gaze through the hole in the floor, cover it with a plank
Use Rope on far left statue on upper floor
West Storage Room
Hiding Places Weapons
None None
 
Scissorman Hiding Places Items
Inside the crate None
 
Things to do
Move the pallet of crates
Break down the discolored wall