Spells
Fire School Spells
Fireball
- Found: You start with this
- Uses: Shoots a fireball. One of the stronger single-target spells.
Firestorm
- Found: Defeat Young Dragon
- Uses: Attacks all enemies with fire.
Ignite
- Found: Defeat Elemental
- Uses: Inflicts Burning Status. Far and away my favorite spell in this game.
Ice School Spells
Ice Shards
- Found: You start with this
- Uses: Shoots icicle, causes Freezing status.
Winter's Grasp
- Found: Defeat Ice Wraith
- Uses: Attacks all enemies for 5HP, extra damage on any target with Freezing status
Blizzard
- Found: Defeat Lightning Crows
- Uses: The in-game description says this attacks all enemies for 10 damage 3 times. However, this only attacks all enemies for 10 damage once...unless it only attacks one enemy for 10 damage once. No utility except in specific situations due to the small amount of inconsistent damage.
Frost Giant
- Found: Defeat Djinn
- Uses: draws the enemies attack. Usually dies in one round, except in one instance.
Sky School Spells
Lightning Strike
- Found: Solve the Djinn's first riddle.
- Uses: Attacks a target for fairly high damage, as well as 5 damage to all nearby enemies.
Driving Gale
- Found: Defeat the Rat-men.
- Uses: Inflicts Shocked status, which usually causes an enemy to be unable to attack the following round. Some enemies are immune...or it's bugged, hard to say which.
Fury of the Storm
- Found: Defeat the Wraith.
- Uses: Allows you to attack twice the following round. Can even cast the same spell twice.
Light School Spells
Sunburst
- Found: Solve the second Djinn riddle.
- Uses: Heals 20HP every round for four rounds.
Revealing Rays
- Found: Defeat the Tree Spirit.
- Uses: Shows you the next three moves to be made by the enemy. Most creatures are extremely predictable, so there are only like two good uses for this.
Blinding Light
- Found: Defeat the Living Tree.
- Uses: Blinds the enemy, causing its next attack to miss.
Earth School Spells
Stone Shield
- Found: Solve the Djinn's third riddle.
- Uses: Reduces all incoming damage for three rounds.
Iron Golem
- Found: Defeat the Skeletons.
- Uses: Blocks enemy attacks.
Diamond Aegis
- Found: Defeat the Winged Skull.
- Uses: Reduces all incoming damage for one round. Since this can only be used once per battle, it's not super useful.
Darkness School Spells
Malice
- Found: Solve the Djinn's fourth riddle.
- Uses: Does 50 damage to the enemy, but drains 25HP from your health.
Blindness
- Found: Defeat the Crystal Golem.
- Uses: It's supposed to confuse enemies into attacking each other, but I've never gotten that to work. You'd think this would be useful against the Depth Spiders, but the one time I tried it lead to the instant kill attack against me.
Demon's Pact
- Found: Defeat the Depth Spiders.
- Uses: Increases your attack power, but also drains 25HP. Semi-useful, but more often than not leaves you without enough HP to finish the battle.
Time School Spells
Rewind
- Found: Defeat Jair.
- Uses: Rolls back time to the previous round. Undoes everything except for damage done to the enemy.